When should you build an infestor?
It can be built after the Zerg player has an Infestation Pit. Infestors have three abilities: Neural Parasite, Fungal Growth, and Microbial Shroud. They can move while burrowed if Burrow is researched.
How do you use an infestor?
Queue commands with shift to move infestors toward enemy base/exp, make them throw the “beachballs” into mineral line (do that before they reach their destination) and retreat, all while holding shift. That way Infestor will throw all energy-worth of infested terrans at once and it’ll retreat without your supervision.
Does fungal growth stack?
Fungal Growth affects all enemy units within its 2.25 explosion radius. Multiple Fungal Growths do not stack, but each new spell resets the 4 second duration. Affects Larvae, which will die to one Fungal Growth unless they are morphed into a unit.
What does microbial shroud do sc2?
Creates a shroud that obscures ground units underneath, reducing damage taken from air units by 50%. Lasts 11 seconds.
How do fungi grow and reproduce?
Fungi reproduce asexually by fragmentation, budding, or producing spores. Fragments of hyphae can grow new colonies. Mycelial fragmentation occurs when a fungal mycelium separates into pieces with each component growing into a separate mycelium. Somatic cells in yeast form buds.
How do you defend against a Protoss carrier?
One of the best ideas to counter a protoss dead-set on going carriers is to scout and provide early pressure if you see him teching quickly to a fleet beacon. He’s probably spending so much money on those buildings that he has a comparatively weak army, and you should be able to do a good deal of damage.
What does the infestor do in Starcraft 2?
The infestor is a zerg unit that appears in StarCraft II. Overview. Evolved from the borbu matriarch, and in use by the zerg by 2503, infestors are one of the more insidious new additions to the Swarm. Infestors are carried by sturdy legs that secrete a corrosive substance that softens the soil and allows them to burrow in the blink of an eye.
How long does it take for an infestor to spawn?
This helps offset their long build time. Zerg players usually begin building Infestors once Pathogen Glands is just past 21 seconds (out of 57) into research. Infestors take 36 game seconds to build; thus, the first batch of Infestors spawn when the research is completed. Allows Infestors to use the Microbial Shroud ability.
How does Stetmann use the infestor in StarCraft?
Stetmann has access to the mecha infestor in Co-op Missions, which allows him to heal and recharge allies, damage buildings and spawn waves of mecha roaches and mecha ravagers . Destroy 30 units with Infested Terrans in a single Unranked or Ranked game.
How does the infestor work in legacy of the void?
Enemy spellcasters controlled by a Neural Parasite cast their spells as if owned by the player who controls the Infestor, and will deplete their energy as normal. While active, the Infestor is helpless, and unable to move, cast spells, or burrow, but the Infestor can cancel the spell at any time.